![]() ![]() One: I didn’t have any players who were able to play with any regularity. We actually played Avengers #1 at a TimCon in 2008, but some critical flaws kept the campaign from ever getting off the ground. Each “issue” would be short enough that two of them should be playable in a game session. Once enough of the “issues” got played, there would be enough story elements revealed to play the grand finale. I figured an advantage to that approach would be that whatever players were playing that session would have a choice of the three. So, I created an outline of six “issues” for three different Marvel groups: the Fantastic Four, the X-Men, and the Avengers. Each game session would be like a comic book issue, with each issue introducing plot points and puzzle pieces leading to a big finish to the campaign. The central idea was that this would be an episodic campaign using pre-generated characters representing the major Marvel super-heroes. Another RPG campaign that never got played.
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